Using topic models to study the history of a video game genre: Towards a non-periodic representation of changes in the textual content of computer role-playing games between 1992 and 2017 (notice n° 174969)
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fixed length control field | 01834cam a2200337 4500500 |
005 - DATE AND TIME OF LATEST TRANSACTION | |
control field | 20250112040034.0 |
041 ## - LANGUAGE CODE | |
Language code of text/sound track or separate title | fre |
042 ## - AUTHENTICATION CODE | |
Authentication code | dc |
100 10 - MAIN ENTRY--PERSONAL NAME | |
Personal name | Barnabé, Fanny |
Relator term | author |
245 00 - TITLE STATEMENT | |
Title | Using topic models to study the history of a video game genre: Towards a non-periodic representation of changes in the textual content of computer role-playing games between 1992 and 2017 |
260 ## - PUBLICATION, DISTRIBUTION, ETC. | |
Date of publication, distribution, etc. | 2022.<br/> |
500 ## - GENERAL NOTE | |
General note | 55 |
520 ## - SUMMARY, ETC. | |
Summary, etc. | This paper shows how researchers can combine and exploit mathematical tools still rarely used by historians (topic models, hierarchical classification, self-organizing maps) to study a dated but heterogeneous historical corpus and to characterize its evolution over time. The analysis focuses on changes in the vocabulary used by a set of 21 popular western role-playing video games published between 1992 and 2017 and comprising a total of 17.5 million words. Through this example, we aim to shed new light on the canonical history of the genre and to propose an alternative model to periodization for uncovering the trade-offs and influences underlying the development of each particular game must negotiate with. |
690 ## - LOCAL SUBJECT ADDED ENTRY--TOPICAL TERM (OCLC, RLIN) | |
Topical term or geographic name as entry element | lexicometry |
690 ## - LOCAL SUBJECT ADDED ENTRY--TOPICAL TERM (OCLC, RLIN) | |
Topical term or geographic name as entry element | game studies |
690 ## - LOCAL SUBJECT ADDED ENTRY--TOPICAL TERM (OCLC, RLIN) | |
Topical term or geographic name as entry element | twentieth century |
690 ## - LOCAL SUBJECT ADDED ENTRY--TOPICAL TERM (OCLC, RLIN) | |
Topical term or geographic name as entry element | twenty-first century |
690 ## - LOCAL SUBJECT ADDED ENTRY--TOPICAL TERM (OCLC, RLIN) | |
Topical term or geographic name as entry element | topic models |
690 ## - LOCAL SUBJECT ADDED ENTRY--TOPICAL TERM (OCLC, RLIN) | |
Topical term or geographic name as entry element | computer role-playing game (CRPG) |
690 ## - LOCAL SUBJECT ADDED ENTRY--TOPICAL TERM (OCLC, RLIN) | |
Topical term or geographic name as entry element | graphs |
690 ## - LOCAL SUBJECT ADDED ENTRY--TOPICAL TERM (OCLC, RLIN) | |
Topical term or geographic name as entry element | lexicometry |
690 ## - LOCAL SUBJECT ADDED ENTRY--TOPICAL TERM (OCLC, RLIN) | |
Topical term or geographic name as entry element | game studies |
690 ## - LOCAL SUBJECT ADDED ENTRY--TOPICAL TERM (OCLC, RLIN) | |
Topical term or geographic name as entry element | twentieth century |
690 ## - LOCAL SUBJECT ADDED ENTRY--TOPICAL TERM (OCLC, RLIN) | |
Topical term or geographic name as entry element | twenty-first century |
690 ## - LOCAL SUBJECT ADDED ENTRY--TOPICAL TERM (OCLC, RLIN) | |
Topical term or geographic name as entry element | topic models |
690 ## - LOCAL SUBJECT ADDED ENTRY--TOPICAL TERM (OCLC, RLIN) | |
Topical term or geographic name as entry element | computer role-playing game (CRPG) |
690 ## - LOCAL SUBJECT ADDED ENTRY--TOPICAL TERM (OCLC, RLIN) | |
Topical term or geographic name as entry element | graphs |
700 10 - ADDED ENTRY--PERSONAL NAME | |
Personal name | Bourgeois, Nicolas |
Relator term | author |
786 0# - DATA SOURCE ENTRY | |
Note | Histoire & mesure | XXXVI | 2 | 2022-07-01 | p. 199-234 | 0982-1783 |
856 41 - ELECTRONIC LOCATION AND ACCESS | |
Uniform Resource Identifier | <a href="https://shs.cairn.info/journal-histoire-et-mesure-2021-2-page-199?lang=en">https://shs.cairn.info/journal-histoire-et-mesure-2021-2-page-199?lang=en</a> |
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