Gamification: An unexplored lever for talent retention in the digital age (notice n° 226489)

détails MARC
000 -LEADER
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control field 20250112061328.0
041 ## - LANGUAGE CODE
Language code of text/sound track or separate title fre
042 ## - AUTHENTICATION CODE
Authentication code dc
100 10 - MAIN ENTRY--PERSONAL NAME
Personal name Rochas, Audrey
Relator term author
245 00 - TITLE STATEMENT
Title Gamification: An unexplored lever for talent retention in the digital age
260 ## - PUBLICATION, DISTRIBUTION, ETC.
Date of publication, distribution, etc. 2020.<br/>
500 ## - GENERAL NOTE
General note 11
520 ## - SUMMARY, ETC.
Summary, etc. This article aims to identify different ways to increase employee retention. More specifically, it targets generations X and Y, which are now working alongside each other, and addresses the need to rethink organizations to improve engagement while offering employees a fulfilling experience. Based on academic literature concerning employee engagement, the specificities of generations X and Y in the workplace, and the concept of gamification, this article proposes a positive, intergenerational system, based on gamification, that enhances loyalty toward the organization.
690 ## - LOCAL SUBJECT ADDED ENTRY--TOPICAL TERM (OCLC, RLIN)
Topical term or geographic name as entry element loyalty
690 ## - LOCAL SUBJECT ADDED ENTRY--TOPICAL TERM (OCLC, RLIN)
Topical term or geographic name as entry element engagement
690 ## - LOCAL SUBJECT ADDED ENTRY--TOPICAL TERM (OCLC, RLIN)
Topical term or geographic name as entry element digitalization
690 ## - LOCAL SUBJECT ADDED ENTRY--TOPICAL TERM (OCLC, RLIN)
Topical term or geographic name as entry element gamification
690 ## - LOCAL SUBJECT ADDED ENTRY--TOPICAL TERM (OCLC, RLIN)
Topical term or geographic name as entry element loyalty
690 ## - LOCAL SUBJECT ADDED ENTRY--TOPICAL TERM (OCLC, RLIN)
Topical term or geographic name as entry element engagement
690 ## - LOCAL SUBJECT ADDED ENTRY--TOPICAL TERM (OCLC, RLIN)
Topical term or geographic name as entry element digitalization
690 ## - LOCAL SUBJECT ADDED ENTRY--TOPICAL TERM (OCLC, RLIN)
Topical term or geographic name as entry element gamification
786 0# - DATA SOURCE ENTRY
Note La Revue des Sciences de Gestion | o 301-302 | 1 | 2020-09-24 | p. 99-106 | 1160-7742
856 41 - ELECTRONIC LOCATION AND ACCESS
Uniform Resource Identifier <a href="https://shs.cairn.info/journal-revue-des-sciences-de-gestion-2020-1-page-99?lang=en">https://shs.cairn.info/journal-revue-des-sciences-de-gestion-2020-1-page-99?lang=en</a>

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