Video games as facilitators of intersubjective encounters with asd adolescents (notice n° 463719)
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fixed length control field | 01491cam a2200253 4500500 |
005 - DATE AND TIME OF LATEST TRANSACTION | |
control field | 20250121050814.0 |
041 ## - LANGUAGE CODE | |
Language code of text/sound track or separate title | fre |
042 ## - AUTHENTICATION CODE | |
Authentication code | dc |
100 10 - MAIN ENTRY--PERSONAL NAME | |
Personal name | Duris, Olivier |
Relator term | author |
245 00 - TITLE STATEMENT | |
Title | Video games as facilitators of intersubjective encounters with asd adolescents |
260 ## - PUBLICATION, DISTRIBUTION, ETC. | |
Date of publication, distribution, etc. | 2022.<br/> |
500 ## - GENERAL NOTE | |
General note | 3 |
520 ## - SUMMARY, ETC. | |
Summary, etc. | Video games are now recognised by many clinicians and researchers as highly relevant tools in care for children and adolescents. The present article aims to follow up on this work by focusing on the interest of the videogame medium in the context of encounters with young people with asd. Thus, through the account of the beginning of individual psychotherapeutic care of an adolescent with high functioning autism, we seek to explain how the video game emerges as a therapeutic mediation tool accompanying the asd subject towards boosting interactions with the therapist. The autistic subject is thus availed of an opportunity to facilitate the establishment of relations with another person, accompanying them towards a possible intersubjective meeting. |
690 ## - LOCAL SUBJECT ADDED ENTRY--TOPICAL TERM (OCLC, RLIN) | |
Topical term or geographic name as entry element | therapeutic mediation |
690 ## - LOCAL SUBJECT ADDED ENTRY--TOPICAL TERM (OCLC, RLIN) | |
Topical term or geographic name as entry element | adolescent |
690 ## - LOCAL SUBJECT ADDED ENTRY--TOPICAL TERM (OCLC, RLIN) | |
Topical term or geographic name as entry element | encounter |
690 ## - LOCAL SUBJECT ADDED ENTRY--TOPICAL TERM (OCLC, RLIN) | |
Topical term or geographic name as entry element | video games |
690 ## - LOCAL SUBJECT ADDED ENTRY--TOPICAL TERM (OCLC, RLIN) | |
Topical term or geographic name as entry element | therapeutic mediation |
690 ## - LOCAL SUBJECT ADDED ENTRY--TOPICAL TERM (OCLC, RLIN) | |
Topical term or geographic name as entry element | adolescent |
690 ## - LOCAL SUBJECT ADDED ENTRY--TOPICAL TERM (OCLC, RLIN) | |
Topical term or geographic name as entry element | encounter |
690 ## - LOCAL SUBJECT ADDED ENTRY--TOPICAL TERM (OCLC, RLIN) | |
Topical term or geographic name as entry element | video games |
786 0# - DATA SOURCE ENTRY | |
Note | Dialogue | o 236 | 2 | 2022-06-27 | p. 85-103 | 0242-8962 |
856 41 - ELECTRONIC LOCATION AND ACCESS | |
Uniform Resource Identifier | <a href="https://shs.cairn.info/journal-dialogue-2022-2-page-85?lang=en&redirect-ssocas=7080">https://shs.cairn.info/journal-dialogue-2022-2-page-85?lang=en&redirect-ssocas=7080</a> |
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