Multidisciplinary Perspectives on Narrative Aesthetics in Video Games (notice n° 50779)
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| 000 -LEADER | |
|---|---|
| fixed length control field | 01534cam a2200301zu 4500 |
| 003 - CONTROL NUMBER IDENTIFIER | |
| control field | FRCYB88915579 |
| 005 - DATE AND TIME OF LATEST TRANSACTION | |
| control field | 20250107174602.0 |
| 008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION | |
| fixed length control field | 250107s2021 fr | o|||||0|0|||eng d |
| 020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
| International Standard Book Number | 9783631847572 |
| 035 ## - SYSTEM CONTROL NUMBER | |
| System control number | FRCYB88915579 |
| 040 ## - CATALOGING SOURCE | |
| Original cataloging agency | FR-PaCSA |
| Language of cataloging | en |
| Transcribing agency | |
| Description conventions | rda |
| 100 1# - MAIN ENTRY--PERSONAL NAME | |
| Personal name | Tetik, Tuna |
| 245 01 - TITLE STATEMENT | |
| Title | Multidisciplinary Perspectives on Narrative Aesthetics in Video Games |
| Statement of responsibility, etc. | ['Tetik, Tuna', 'Denizel, Deniz', 'Eyüce Sansal, Deniz'] |
| 264 #1 - PRODUCTION, PUBLICATION, DISTRIBUTION, MANUFACTURE, AND COPYRIGHT NOTICE | |
| Name of producer, publisher, distributor, manufacturer | Peter Lang |
| Date of production, publication, distribution, manufacture, or copyright notice | 2021 |
| 300 ## - PHYSICAL DESCRIPTION | |
| Extent | p. |
| 336 ## - CONTENT TYPE | |
| Content type code | txt |
| Source | rdacontent |
| 337 ## - MEDIA TYPE | |
| Media type code | c |
| Source | rdamdedia |
| 338 ## - CARRIER TYPE | |
| Carrier type code | c |
| Source | rdacarrier |
| 520 ## - SUMMARY, ETC. | |
| Summary, etc. | Multidisciplinary Perspectives on Narrative Aesthetics in Video Gamesis a collection of contemporary research and interpretation that explores the narrative structures in video games and ludonarrative content design in related media. Featuring coverage of a broad range of topics, including narrative theory, game studies, history of video games, and interdisciplinary studies, this book is ideally designed for scholars, researchers, intellectuals, media professionals, game developers, entrepreneurs, and students who wish to enhance their understanding of the relationship and correlation of video games, narrativity, and aesthetics. |
| 650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
| Topical term or geographic name entry element | |
| 700 0# - ADDED ENTRY--PERSONAL NAME | |
| Personal name | Tetik, Tuna |
| 700 0# - ADDED ENTRY--PERSONAL NAME | |
| Personal name | Denizel, Deniz |
| 700 0# - ADDED ENTRY--PERSONAL NAME | |
| Personal name | Eyüce Sansal, Deniz |
| 856 40 - ELECTRONIC LOCATION AND ACCESS | |
| Access method | Cyberlibris |
| Uniform Resource Identifier | <a href="https://international.scholarvox.com/netsen/book/88915579">https://international.scholarvox.com/netsen/book/88915579</a> |
| Electronic format type | text/html |
| Host name | |
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