Mastering Oculus Rift Development (notice n° 65265)

détails MARC
000 -LEADER
fixed length control field 03244cam a2200277zu 4500
003 - CONTROL NUMBER IDENTIFIER
control field FRCYB88842668
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20250107215622.0
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 250107s2017 fr | o|||||0|0|||eng d
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 9781786461155
035 ## - SYSTEM CONTROL NUMBER
System control number FRCYB88842668
040 ## - CATALOGING SOURCE
Original cataloging agency FR-PaCSA
Language of cataloging en
Transcribing agency
Description conventions rda
100 1# - MAIN ENTRY--PERSONAL NAME
Personal name Donovan, Jack
245 01 - TITLE STATEMENT
Title Mastering Oculus Rift Development
Statement of responsibility, etc. ['Donovan, Jack']
264 #1 - PRODUCTION, PUBLICATION, DISTRIBUTION, MANUFACTURE, AND COPYRIGHT NOTICE
Name of producer, publisher, distributor, manufacturer Packt Publishing
Date of production, publication, distribution, manufacture, or copyright notice 2017
300 ## - PHYSICAL DESCRIPTION
Extent p.
336 ## - CONTENT TYPE
Content type code txt
Source rdacontent
337 ## - MEDIA TYPE
Media type code c
Source rdamdedia
338 ## - CARRIER TYPE
Carrier type code c
Source rdacarrier
520 ## - SUMMARY, ETC.
Summary, etc. Explore the new frontier of virtual reality with the Oculus Rift and bring the VR revolution to your own projectsAbout This BookCreate immersive 3D games especially designed for the Oculus Rift platformBuild complex realistic virtual reality (VR) games with the Unity EngineCreate striking VR environments with advanced graphical techniquesWho This Book Is ForThis book is for aspiring indie developers and VR enthusiasts who want to bring their ideas into virtual reality with a new platform that provides an unprecedented level of realism and immersion.What You Will LearnIncrease immersion with 3D audio and intuitive interfacesCreate group VR experiences using multi-player networkingDesign fun and engaging mechanics that utilize VR principlesExplore the best ways to navigate and interact using the Oculus RiftDesign intuitive ways to navigate and interact with scenes in VRAdd stunning realism to a scene with three-dimensional audioInvent mechanics and features that take full advantage of VR hardwareIn DetailVirtual reality (VR) is changing the world of gaming and entertainment as we know it. VR headsets such as the Oculus Rift immerse players in a virtual world by tracking their head movements and simulating depth, giving them the feeling that they are actually present in the environment. We will first use the Oculus SDK in the book and will then move on to the widely popular Unity Engine, showing you how you can add that extra edge to your VR games using the power of Unity.In this book, you'll learn how to take advantage of this new medium by designing around each of its unique features. This book will demonstrate the Unity 5 game engine, one of most widely-used engines for VR development, and will take you through a comprehensive project that covers everything necessary to create and publish a complete VR experience for the Oculus Rift. You will also be able to identify the common perils and pitfalls of VR development to ensure that your audience has the most comfortable experience possible.By the end of the book, you will be able to create an advanced VR game for the Oculus Rift, and you'll have everything you need to bring your ideas into a new reality.Style and approachThis book takes a step-by-step tutorial approach with illustrative examples to help you implement the projects on your own. The book lets you first get to grips with the Oculus SDK and then moves on to the Unity Engine to add realistic graphics and features in your games.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element
700 0# - ADDED ENTRY--PERSONAL NAME
Personal name Donovan, Jack
856 40 - ELECTRONIC LOCATION AND ACCESS
Access method Cyberlibris
Uniform Resource Identifier <a href="https://international.scholarvox.com/netsen/book/88842668">https://international.scholarvox.com/netsen/book/88842668</a>
Electronic format type text/html
Host name

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