Unity 5.x 2D Game Development Blueprints (notice n° 65999)

détails MARC
000 -LEADER
fixed length control field 03357cam a2200289zu 4500
003 - CONTROL NUMBER IDENTIFIER
control field FRCYB88843394
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20250107220434.0
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 250107s2016 fr | o|||||0|0|||eng d
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 9781784393106
035 ## - SYSTEM CONTROL NUMBER
System control number FRCYB88843394
040 ## - CATALOGING SOURCE
Original cataloging agency FR-PaCSA
Language of cataloging en
Transcribing agency
Description conventions rda
100 1# - MAIN ENTRY--PERSONAL NAME
Personal name Sapio, Francesco
245 01 - TITLE STATEMENT
Title Unity 5.x 2D Game Development Blueprints
Statement of responsibility, etc. ['Sapio, Francesco', 'Saher, Abdelrahman']
264 #1 - PRODUCTION, PUBLICATION, DISTRIBUTION, MANUFACTURE, AND COPYRIGHT NOTICE
Name of producer, publisher, distributor, manufacturer Packt Publishing
Date of production, publication, distribution, manufacture, or copyright notice 2016
300 ## - PHYSICAL DESCRIPTION
Extent p.
336 ## - CONTENT TYPE
Content type code txt
Source rdacontent
337 ## - MEDIA TYPE
Media type code c
Source rdamdedia
338 ## - CARRIER TYPE
Carrier type code c
Source rdacarrier
520 ## - SUMMARY, ETC.
Summary, etc. Explore the features of Unity 5 for 2D game development by building three amazing game projectsAbout This BookExplore the 2D architecture of Unity 5, and the tools and techniques for developing 2D gamesDiscover how to use Unity's 2D tools, including Sprites, physics, and maps, to create different genres of gamesPractical tutorial on the intermediate and advanced development concepts in Unity 5 to create three interesting and fully functional gamesWho This Book Is ForIf you've got the basics of 2D development down, push your skills with the projects in this hands-on guide.Diversify your portfolio and learn the skills needed to build a range of awesome 2D game genres.What You Will LearnExplore and understand the vital role of sprites in 2D gamesMove, animate, and integrate sprites into a 2D platform gameSet up User Interfaces (UIs) to keep track of the progress through the gamesApply 2D Physics to improve gameplay believabilityLearn the foundation of Level Design and how to quickly create 2D MapsDiscover NPC design, event triggers, and AI programmingCreate an epic strategy game, challenging all the skills acquired in the bookIn DetailFlexible, powerful, and full of rich features, Unity 5 is the engine of choice for AAA 2D and 3D game development. With comprehensive support for over 20 different platforms, Unity boasts a host of great new functions for making 2D games. Learn how to leverage these new options into awesome 2D games by building three complete game projects with the Unity game tutorials in this hands-on book.Get started with a quick overview of the principle concepts and techniques needed for making 2D games with Unity, then dive straight in to practical development.Build your own version of Super Mario Brothers as you learn how to animate sprites, work with physics, and construct brilliant UIs in order to create a platformer game. Go on a quest to create a RPG game discovering NPC design, event triggers, and AI programming.Finally, put your skills to the test against a real challenge - designing and constructing a complex strategy game that will draw on and develop all your previously learned skills.Style and approachThis is a practical and easy-to-follow guide that starts with the basics and gradually delves into the process of creating 2D games. With step-by-step instructions on how to build three games, followed by a detailed explanation of each example, you will understand the concepts not just in theory, but also by applying the knowledge you gain in practice.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element
700 0# - ADDED ENTRY--PERSONAL NAME
Personal name Sapio, Francesco
700 0# - ADDED ENTRY--PERSONAL NAME
Personal name Saher, Abdelrahman
856 40 - ELECTRONIC LOCATION AND ACCESS
Access method Cyberlibris
Uniform Resource Identifier <a href="https://international.scholarvox.com/netsen/book/88843394">https://international.scholarvox.com/netsen/book/88843394</a>
Electronic format type text/html
Host name

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