Mastering Unity 2017 Game Development with C# - Second Edition (notice n° 70093)

détails MARC
000 -LEADER
fixed length control field 03243cam a2200277zu 4500
003 - CONTROL NUMBER IDENTIFIER
control field FRCYB88855225
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20250107225913.0
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 250107s2017 fr | o|||||0|0|||eng d
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 9781788479837
035 ## - SYSTEM CONTROL NUMBER
System control number FRCYB88855225
040 ## - CATALOGING SOURCE
Original cataloging agency FR-PaCSA
Language of cataloging en
Transcribing agency
Description conventions rda
100 1# - MAIN ENTRY--PERSONAL NAME
Personal name Thorn, Alan
245 01 - TITLE STATEMENT
Title Mastering Unity 2017 Game Development with C# - Second Edition
Statement of responsibility, etc. ['Thorn, Alan']
264 #1 - PRODUCTION, PUBLICATION, DISTRIBUTION, MANUFACTURE, AND COPYRIGHT NOTICE
Name of producer, publisher, distributor, manufacturer Packt Publishing
Date of production, publication, distribution, manufacture, or copyright notice 2017
300 ## - PHYSICAL DESCRIPTION
Extent p.
336 ## - CONTENT TYPE
Content type code txt
Source rdacontent
337 ## - MEDIA TYPE
Media type code c
Source rdamdedia
338 ## - CARRIER TYPE
Carrier type code c
Source rdacarrier
520 ## - SUMMARY, ETC.
Summary, etc. Master realistic animations and graphics, particle systems, game AI and physics, sprites and VR development with Unity 2017About This BookCreate professional grade games with realistic animation and graphics, particle systems and game physics with Unity 2017Unleash the power of C# scripting to create intelligent game AI and professional grade game workflows.Create immersive VR games using the latest Unity 2017 VR SDK. Who This Book Is ForIf you are a Unity developer who now wants to develop and deploy interesting games by leveraging the new features of Unity 2017, then this is the book for you. Basic knowledge of C# programming is assumed.What You Will LearnExplore hands-on tasks and real-world scenarios to make a Unity horror adventure gameCreate enemy characters that act intelligently and make reasoned decisionsUse data files to save and restore game data in a way that is platform-agnosticGet started with VR developmentUse navigation meshes, occlusion culling, and Profiler toolsWork confidently with GameObjects, rotations, and transformationsUnderstand specific gameplay features such as AI enemies, inventory systems, and level designIn DetailDo you want to make the leap from being an everyday Unity developer to being a pro game developer? Then look no further! This book is your one-stop solution to creating mesmerizing games with lifelike features and amazing gameplay.This book focuses in some detail on a practical project with Unity, building a first-person game with many features. You'll delve into the architecture of a Unity game, creating expansive worlds, interesting render effects, and other features to make your games special. You will create individual game components, use efficient animation techniques, and implement collision and physics effectively. Specifically, we'll explore optimal techniques for importing game assets, such as meshes and textures; tips and tricks for effective level design; how to animate and script NPCs; how to configure and deploy to mobile devices; how to prepare for VR development; how to work with version control; and more.By the end of this book, you'll have developed sufficient competency in Unity development to produce fun games with confidence.Style and approachThis book takes an easy-to-follow, step-by-step tutorial approach. You will create an advanced level Unity game with an emphasis on leveraging advanced Unity 2017 features while developing the game in its entirety.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element
700 0# - ADDED ENTRY--PERSONAL NAME
Personal name Thorn, Alan
856 40 - ELECTRONIC LOCATION AND ACCESS
Access method Cyberlibris
Uniform Resource Identifier <a href="https://international.scholarvox.com/netsen/book/88855225">https://international.scholarvox.com/netsen/book/88855225</a>
Electronic format type text/html
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