Unity 2017 2D Game Development Projects (notice n° 70334)

détails MARC
000 -LEADER
fixed length control field 03546cam a2200289zu 4500
003 - CONTROL NUMBER IDENTIFIER
control field FRCYB88856685
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20250107230153.0
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 250108s2018 fr | o|||||0|0|||eng d
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 9781786460271
035 ## - SYSTEM CONTROL NUMBER
System control number FRCYB88856685
040 ## - CATALOGING SOURCE
Original cataloging agency FR-PaCSA
Language of cataloging en
Transcribing agency
Description conventions rda
100 1# - MAIN ENTRY--PERSONAL NAME
Personal name Ferro, Lauren S.
245 01 - TITLE STATEMENT
Title Unity 2017 2D Game Development Projects
Statement of responsibility, etc. ['Ferro, Lauren S.', 'Sapio, Francesco']
264 #1 - PRODUCTION, PUBLICATION, DISTRIBUTION, MANUFACTURE, AND COPYRIGHT NOTICE
Name of producer, publisher, distributor, manufacturer Packt Publishing
Date of production, publication, distribution, manufacture, or copyright notice 2018
300 ## - PHYSICAL DESCRIPTION
Extent p.
336 ## - CONTENT TYPE
Content type code txt
Source rdacontent
337 ## - MEDIA TYPE
Media type code c
Source rdamdedia
338 ## - CARRIER TYPE
Carrier type code c
Source rdacarrier
520 ## - SUMMARY, ETC.
Summary, etc. Build classic arcade, shooter and platform games with Unity 2D toolsetAbout This BookLeverage the amazing new functionalities of the latest Unity 2017 2D toolkit. Learn to create 2D characters, animations, fast and efficient game play experiences while keeping your games very lightweight Create engaging games that enable you to perform intergalactic warfare and also fun games similar to temple run and so on. Who This Book Is ForIf you are interested in creating your very own 2D games from scratch, then this book will give you all the tools you need to succeed. No C# knowledge is required, all you need is basic coding and scripting knowledge. Whether you are completely new to Unity or have used Unity before and would like to learn about the new 2D features of Unity, this book is for you.What You Will LearnWork with Unity 2017's new 2D workflow and create a 2D sceneSet the scene with different types of backgrounds, either static or dynamically using a tilesetBring your character to life through simple animationsUnderstand the core concepts of programming by creating basic code that controls a character and destroys an enemyCreate buttons and game controls by using code snippets for input detectionDevelop three 2D games from genres such as classic arcade, space shooter, and platformer gamesAdd audio and feedback and deploy your gamesIn Detail2D games are everywhere! Timeless and popular, 2D games represent a substantial segment of the games market. The Unity engine has revolutionized the gaming industry, by making it easier for game developers to create quality games on a budget. If you are looking for a guide to create 2D games using Unity 2017, look no further. With this book, you will learn all the essentials of 2D game development by creating three epic games in a step-by-step manner throughout the course of this book.The first game will have you collecting as many cakes as possible. The second will transport you to outer space to traverse as far as possible while avoiding enemy spaceships. The last game will have you running and jumping across platforms to collect coins and other exotic items. Throughout all these three games, you will create characters, make them move, and create some enemies. And then, of course, write code to destroy them!. After showing you the necessities of creating a game, this book will then help you to porting the game to a mobile platform, and provide a path to publish it on the stores. By the end of this book, you will not only have created three complete great games, but be able to apply your knowledge to create and deploy your own games.Style and approachBuild three great games from scratch, and learn all about Unity 2017's 2D toolset
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element
700 0# - ADDED ENTRY--PERSONAL NAME
Personal name Ferro, Lauren S.
700 0# - ADDED ENTRY--PERSONAL NAME
Personal name Sapio, Francesco
856 40 - ELECTRONIC LOCATION AND ACCESS
Access method Cyberlibris
Uniform Resource Identifier <a href="https://international.scholarvox.com/netsen/book/88856685">https://international.scholarvox.com/netsen/book/88856685</a>
Electronic format type text/html
Host name

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