Unity 2017 2D Game Development Projects (notice n° 70334)
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000 -LEADER | |
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fixed length control field | 03546cam a2200289zu 4500 |
003 - CONTROL NUMBER IDENTIFIER | |
control field | FRCYB88856685 |
005 - DATE AND TIME OF LATEST TRANSACTION | |
control field | 20250107230153.0 |
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION | |
fixed length control field | 250108s2018 fr | o|||||0|0|||eng d |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
International Standard Book Number | 9781786460271 |
035 ## - SYSTEM CONTROL NUMBER | |
System control number | FRCYB88856685 |
040 ## - CATALOGING SOURCE | |
Original cataloging agency | FR-PaCSA |
Language of cataloging | en |
Transcribing agency | |
Description conventions | rda |
100 1# - MAIN ENTRY--PERSONAL NAME | |
Personal name | Ferro, Lauren S. |
245 01 - TITLE STATEMENT | |
Title | Unity 2017 2D Game Development Projects |
Statement of responsibility, etc. | ['Ferro, Lauren S.', 'Sapio, Francesco'] |
264 #1 - PRODUCTION, PUBLICATION, DISTRIBUTION, MANUFACTURE, AND COPYRIGHT NOTICE | |
Name of producer, publisher, distributor, manufacturer | Packt Publishing |
Date of production, publication, distribution, manufacture, or copyright notice | 2018 |
300 ## - PHYSICAL DESCRIPTION | |
Extent | p. |
336 ## - CONTENT TYPE | |
Content type code | txt |
Source | rdacontent |
337 ## - MEDIA TYPE | |
Media type code | c |
Source | rdamdedia |
338 ## - CARRIER TYPE | |
Carrier type code | c |
Source | rdacarrier |
520 ## - SUMMARY, ETC. | |
Summary, etc. | Build classic arcade, shooter and platform games with Unity 2D toolsetAbout This BookLeverage the amazing new functionalities of the latest Unity 2017 2D toolkit. Learn to create 2D characters, animations, fast and efficient game play experiences while keeping your games very lightweight Create engaging games that enable you to perform intergalactic warfare and also fun games similar to temple run and so on. Who This Book Is ForIf you are interested in creating your very own 2D games from scratch, then this book will give you all the tools you need to succeed. No C# knowledge is required, all you need is basic coding and scripting knowledge. Whether you are completely new to Unity or have used Unity before and would like to learn about the new 2D features of Unity, this book is for you.What You Will LearnWork with Unity 2017's new 2D workflow and create a 2D sceneSet the scene with different types of backgrounds, either static or dynamically using a tilesetBring your character to life through simple animationsUnderstand the core concepts of programming by creating basic code that controls a character and destroys an enemyCreate buttons and game controls by using code snippets for input detectionDevelop three 2D games from genres such as classic arcade, space shooter, and platformer gamesAdd audio and feedback and deploy your gamesIn Detail2D games are everywhere! Timeless and popular, 2D games represent a substantial segment of the games market. The Unity engine has revolutionized the gaming industry, by making it easier for game developers to create quality games on a budget. If you are looking for a guide to create 2D games using Unity 2017, look no further. With this book, you will learn all the essentials of 2D game development by creating three epic games in a step-by-step manner throughout the course of this book.The first game will have you collecting as many cakes as possible. The second will transport you to outer space to traverse as far as possible while avoiding enemy spaceships. The last game will have you running and jumping across platforms to collect coins and other exotic items. Throughout all these three games, you will create characters, make them move, and create some enemies. And then, of course, write code to destroy them!. After showing you the necessities of creating a game, this book will then help you to porting the game to a mobile platform, and provide a path to publish it on the stores. By the end of this book, you will not only have created three complete great games, but be able to apply your knowledge to create and deploy your own games.Style and approachBuild three great games from scratch, and learn all about Unity 2017's 2D toolset |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name entry element | |
700 0# - ADDED ENTRY--PERSONAL NAME | |
Personal name | Ferro, Lauren S. |
700 0# - ADDED ENTRY--PERSONAL NAME | |
Personal name | Sapio, Francesco |
856 40 - ELECTRONIC LOCATION AND ACCESS | |
Access method | Cyberlibris |
Uniform Resource Identifier | <a href="https://international.scholarvox.com/netsen/book/88856685">https://international.scholarvox.com/netsen/book/88856685</a> |
Electronic format type | text/html |
Host name |
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