Python Reinforcement Learning Projects (notice n° 70967)

détails MARC
000 -LEADER
fixed length control field 03247cam a2200301zu 4500
003 - CONTROL NUMBER IDENTIFIER
control field FRCYB88863285
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20250107230904.0
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 250108s2018 fr | o|||||0|0|||eng d
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 9781788991612
035 ## - SYSTEM CONTROL NUMBER
System control number FRCYB88863285
040 ## - CATALOGING SOURCE
Original cataloging agency FR-PaCSA
Language of cataloging en
Transcribing agency
Description conventions rda
100 1# - MAIN ENTRY--PERSONAL NAME
Personal name Saito, Sean
245 01 - TITLE STATEMENT
Title Python Reinforcement Learning Projects
Statement of responsibility, etc. ['Saito, Sean', 'Wenzhuo, Yang', 'Shanmugamani, Rajalingappaa']
264 #1 - PRODUCTION, PUBLICATION, DISTRIBUTION, MANUFACTURE, AND COPYRIGHT NOTICE
Name of producer, publisher, distributor, manufacturer Packt Publishing
Date of production, publication, distribution, manufacture, or copyright notice 2018
300 ## - PHYSICAL DESCRIPTION
Extent p.
336 ## - CONTENT TYPE
Content type code txt
Source rdacontent
337 ## - MEDIA TYPE
Media type code c
Source rdamdedia
338 ## - CARRIER TYPE
Carrier type code c
Source rdacarrier
520 ## - SUMMARY, ETC.
Summary, etc. Implement state-of-the-art deep reinforcement learning algorithms using Python and its powerful libraries Key Features Implement Q-learning and Markov models with Python and OpenAI Explore the power of TensorFlow to build self-learning models Eight AI projects to gain confidence in building self-trained applications Book Description Reinforcement learning is one of the most exciting and rapidly growing fields in machine learning. This is due to the many novel algorithms developed and incredible results published in recent years. In this book, you will learn about the core concepts of RL including Q-learning, policy gradients, Monte Carlo processes, and several deep reinforcement learning algorithms. As you make your way through the book, you'll work on projects with datasets of various modalities including image, text, and video. You will gain experience in several domains, including gaming, image processing, and physical simulations. You'll explore technologies such as TensorFlow and OpenAI Gym to implement deep learning reinforcement learning algorithms that also predict stock prices, generate natural language, and even build other neural networks. By the end of this book, you will have hands-on experience with eight reinforcement learning projects, each addressing different topics and/or algorithms. We hope these practical exercises will provide you with better intuition and insight about the field of reinforcement learning and how to apply its algorithms to various problems in real life. What you will learn Train and evaluate neural networks built using TensorFlow for RL Use RL algorithms in Python and TensorFlow to solve CartPole balancing Create deep reinforcement learning algorithms to play Atari games Deploy RL algorithms using OpenAI Universe Develop an agent to chat with humans Implement basic actor-critic algorithms for continuous control Apply advanced deep RL algorithms to games such as Minecraft Autogenerate an image classifier using RL Who this book is for Python Reinforcement Learning Projects is for data analysts, data scientists, and machine learning professionals, who have working knowledge of machine learning techniques and are looking to build better performing, automated, and optimized deep learning models. Individuals who want to work on self-learning model projects will also find this book useful.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element
700 0# - ADDED ENTRY--PERSONAL NAME
Personal name Saito, Sean
700 0# - ADDED ENTRY--PERSONAL NAME
Personal name Wenzhuo, Yang
700 0# - ADDED ENTRY--PERSONAL NAME
Personal name Shanmugamani, Rajalingappaa
856 40 - ELECTRONIC LOCATION AND ACCESS
Access method Cyberlibris
Uniform Resource Identifier <a href="https://international.scholarvox.com/netsen/book/88863285">https://international.scholarvox.com/netsen/book/88863285</a>
Electronic format type text/html
Host name

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