Unity Artificial Intelligence Programming (notice n° 74929)

détails MARC
000 -LEADER
fixed length control field 03217cam a2200277zu 4500
003 - CONTROL NUMBER IDENTIFIER
control field FRCYB88929016
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20250107235341.0
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 250108s2022 fr | o|||||0|0|||eng d
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 9781803238531
035 ## - SYSTEM CONTROL NUMBER
System control number FRCYB88929016
040 ## - CATALOGING SOURCE
Original cataloging agency FR-PaCSA
Language of cataloging en
Transcribing agency
Description conventions rda
100 1# - MAIN ENTRY--PERSONAL NAME
Personal name Aversa, Dr. Davide
245 01 - TITLE STATEMENT
Title Unity Artificial Intelligence Programming
Statement of responsibility, etc. ['Aversa, Dr. Davide']
264 #1 - PRODUCTION, PUBLICATION, DISTRIBUTION, MANUFACTURE, AND COPYRIGHT NOTICE
Name of producer, publisher, distributor, manufacturer Packt Publishing
Date of production, publication, distribution, manufacture, or copyright notice 2022
300 ## - PHYSICAL DESCRIPTION
Extent p.
336 ## - CONTENT TYPE
Content type code txt
Source rdacontent
337 ## - MEDIA TYPE
Media type code c
Source rdamdedia
338 ## - CARRIER TYPE
Carrier type code c
Source rdacarrier
520 ## - SUMMARY, ETC.
Summary, etc. Learn and implement game AI in Unity to build smart environments and enemies with A* pathfinding, finite state machines, behavior trees, and the NavMeshKey FeaturesExplore the latest Unity features to make AI implementation in your game easierBuild richer and more dynamic games using AI concepts such as behavior trees and navigation meshesImplement character behaviors and simulations using the Unity Machine Learning toolkitBook DescriptionDeveloping artificial intelligence (AI) for game characters in Unity has never been easier. Unity provides game and app developers with a variety of tools to implement AI, from basic techniques to cutting-edge machine learning-powered agents. Leveraging these tools via Unity's API or built-in features allows limitless possibilities when it comes to creating game worlds and characters. The updated fifth edition of Unity Artificial Intelligence Programming starts by breaking down AI into simple concepts. Using a variety of examples, the book then takes those concepts and walks you through actual implementations designed to highlight key concepts and features related to game AI in Unity. As you progress, you'll learn how to implement a finite state machine (FSM) to determine how your AI behaves, apply probability and randomness to make games less predictable, and implement a basic sensory system. Later, you'll understand how to set up a game map with a navigation mesh, incorporate movement through techniques such as A* pathfinding, and provide characters with decision-making abilities using behavior trees. By the end of this Unity book, you'll have the skills you need to bring together all the concepts and practical lessons you've learned to build an impressive vehicle battle game.What you will learnUnderstand the basics of AI in game designCreate smarter game worlds and characters with C# programmingApply automated character movement using pathfinding algorithm behaviorsImplement character decision-making algorithms using behavior treesBuild believable and highly efficient artificial flocks and crowdsCreate sensory systems for your AI worldBecome well-versed with the basics of procedural content generationExplore the application of machine learning in UnityWho this book is forThis Unity artificial intelligence book is for Unity developers with a basic understanding of C# and the Unity Editor who want to expand their knowledge of AI Unity game development.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element
700 0# - ADDED ENTRY--PERSONAL NAME
Personal name Aversa, Dr. Davide
856 40 - ELECTRONIC LOCATION AND ACCESS
Access method Cyberlibris
Uniform Resource Identifier <a href="https://international.scholarvox.com/netsen/book/88929016">https://international.scholarvox.com/netsen/book/88929016</a>
Electronic format type text/html
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