Coding Roblox Games Made Easy (notice n° 75416)
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fixed length control field | 03476cam a2200277zu 4500 |
003 - CONTROL NUMBER IDENTIFIER | |
control field | FRCYB88931262 |
005 - DATE AND TIME OF LATEST TRANSACTION | |
control field | 20250107235907.0 |
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION | |
fixed length control field | 250108s2022 fr | o|||||0|0|||eng d |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
International Standard Book Number | 9781803234670 |
035 ## - SYSTEM CONTROL NUMBER | |
System control number | FRCYB88931262 |
040 ## - CATALOGING SOURCE | |
Original cataloging agency | FR-PaCSA |
Language of cataloging | en |
Transcribing agency | |
Description conventions | rda |
100 1# - MAIN ENTRY--PERSONAL NAME | |
Personal name | Brumbaugh, Zander |
245 01 - TITLE STATEMENT | |
Title | Coding Roblox Games Made Easy |
Remainder of title | The ultimate guide to creating games with Roblox Studio and Luau programming |
Statement of responsibility, etc. | ['Brumbaugh, Zander'] |
264 #1 - PRODUCTION, PUBLICATION, DISTRIBUTION, MANUFACTURE, AND COPYRIGHT NOTICE | |
Name of producer, publisher, distributor, manufacturer | Packt Publishing |
Date of production, publication, distribution, manufacture, or copyright notice | 2022 |
300 ## - PHYSICAL DESCRIPTION | |
Extent | p. |
336 ## - CONTENT TYPE | |
Content type code | txt |
Source | rdacontent |
337 ## - MEDIA TYPE | |
Media type code | c |
Source | rdamdedia |
338 ## - CARRIER TYPE | |
Carrier type code | c |
Source | rdacarrier |
520 ## - SUMMARY, ETC. | |
Summary, etc. | Get up and running with Roblox environment and Luau programming basics to build and share your gamesIncludes an exclusive invite to join the online Roblox game development communityKey FeaturesBegin coding in Luau: build player avatars, battlefields, game physics, countdown timers and moreLearn tips, tricks, best practices, and advanced Roblox coding techniques to create 3D gamesJoin the book club to discuss queries, provide solutions, and ask Zander for advice on your gamesBook DescriptionRoblox is a huge entertainment platform like no other for both playing and creating games. With over 200 million monthly active users, Roblox has enabled new and experienced developers to create successful games, often called experiences, that can be played globally at no cost.Coding Roblox Games Made Easy, 2nd Edition, builds a solid foundation of the concepts you need to embark on the journey of building two end-to-end games in Roblox in increasing order of complexity.For the first game, you will create obstacles and traps for an obstacle course game (obby) and overcome them to win the game alongside other players and earn rewards. In the next game, you will manage player avatars, their weapons, a battlefield and add programming logic for the players to find their weapons and fight, with a reward for the last player standing.Finally, you'll delve into the logistics of game production, focusing on optimizing your games' performance by implementing impressive mechanics, monetization, and marketing practices. We will also discuss how the Metaverse is set to change the dynamics of user experience and what the future holds for Roblox game developers.Let's create and share experiences through play!What you will learnUnderstand how to use Roblox Studio and other free resourcesLearn how to code in Luau: basics, game systems, physics manipulation, etc.Test, evaluate, and redesign to create bug-free and engaging gamesUse Roblox programming and rewards to make your first gameMove from a lobby to a battleground, build avatars and create weapons with which to fightMaster the three Ms: Mechanics, Monetization, MarketingLearn 50 cool things to do on RobloxWho this book is forGet started with building your first game on the Roblox platform. This book is for anyone interested in learning the fundamentals of Luau programming and Roblox Studio and needs direction to build and share games. If you're already familiar with Roblox and are looking for tips, tricks, and the best Roblox and Luau practices for efficient development, you'll find this book helpful.The book requires no prior knowledge of game development. |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name entry element | |
700 0# - ADDED ENTRY--PERSONAL NAME | |
Personal name | Brumbaugh, Zander |
856 40 - ELECTRONIC LOCATION AND ACCESS | |
Access method | Cyberlibris |
Uniform Resource Identifier | <a href="https://international.scholarvox.com/netsen/book/88931262">https://international.scholarvox.com/netsen/book/88931262</a> |
Electronic format type | text/html |
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