Architectural Visualization in Unreal Engine 5 (notice n° 78753)

détails MARC
000 -LEADER
fixed length control field 03683cam a2200277zu 4500
003 - CONTROL NUMBER IDENTIFIER
control field FRCYB88953133
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20250108003557.0
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 250108s2024 fr | o|||||0|0|||eng d
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 9781837639762
035 ## - SYSTEM CONTROL NUMBER
System control number FRCYB88953133
040 ## - CATALOGING SOURCE
Original cataloging agency FR-PaCSA
Language of cataloging en
Transcribing agency
Description conventions rda
100 1# - MAIN ENTRY--PERSONAL NAME
Personal name Palmeri, Ludovico
245 01 - TITLE STATEMENT
Title Architectural Visualization in Unreal Engine 5
Remainder of title Create photorealistic architectural interior renderings in UE5
Statement of responsibility, etc. ['Palmeri, Ludovico']
264 #1 - PRODUCTION, PUBLICATION, DISTRIBUTION, MANUFACTURE, AND COPYRIGHT NOTICE
Name of producer, publisher, distributor, manufacturer Packt Publishing
Date of production, publication, distribution, manufacture, or copyright notice 2024
300 ## - PHYSICAL DESCRIPTION
Extent p.
336 ## - CONTENT TYPE
Content type code txt
Source rdacontent
337 ## - MEDIA TYPE
Media type code c
Source rdamdedia
338 ## - CARRIER TYPE
Carrier type code c
Source rdacarrier
520 ## - SUMMARY, ETC.
Summary, etc. Unleash your potential with Unreal Engine 5, mastering architectural visualization to bring your designs to life with stunning, interactive real-time visualizationsKey FeaturesSet up your Unreal project and organize your assets to create an effective workflowLearn best practices for creating realistic and immersive 3D environments using UE5Explore Unreal's advanced lighting and material tools to produce photorealistic architectural visualizationsPurchase of the print or Kindle book includes a free PDF eBookBook DescriptionIf you excel at creating beautiful architectural renderings offline, but face challenges replicating the same quality in real time, this book will show you how the versatile Unreal Engine 5 enables such transformations effortlessly. While UE5 is widely popular, existing online training resources can be overwhelming and often lack a focus on Architectural visualization. This comprehensive guide is designed for individuals managing tight deadlines, striving for photorealism, and handling typical client revisions inherent to architectural visualization. The book starts with an introduction to UE5 and its capabilities, as well as the basic concepts and principles of architectural visualization. You’ll then progress to essential topics such as setting up a project, modeling and texturing 3D assets, lighting and materials, and post-processing effects. Along the way, you’ll find practical tips, best practices, and hands-on exercises to develop your skills by applying what you learn. By the end of this UE5 book, you'll have acquired the skills to confidently create high-quality architectural visualizations in Unreal Engine and become proficient in building an architectural interior scene in UE5 to produce professional still images.What you will learnImport and organize assets and prepare a project structureEnsure a smooth architectural visualization workflow to quickly iterate your projectExperiment with different types of lighting techniques to create photorealistic scenariosCreate and tweak materials using the material editor, and apply them to models in the sceneUse post-processing features to achieve cinematic-quality visualsDiscover how to use blueprints to create interactive elementsBuild captivating animations with the sequencer toolOptimize your scene for smooth real-time performanceWho this book is forWhether you’re a CG-ArchViz artist, architect, or an environment artist looking to take your real-time visualization skills to the next level with Unreal Engine 5, this book is for you. Ideal for solidifying your understanding of architectural visualization, this book is perfect for you if you have some experience modeling simple architectural scenes in your software of choice. Familiarity with the Unreal Engine’s interface and basic operations is assumed.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element
700 0# - ADDED ENTRY--PERSONAL NAME
Personal name Palmeri, Ludovico
856 40 - ELECTRONIC LOCATION AND ACCESS
Access method Cyberlibris
Uniform Resource Identifier <a href="https://international.scholarvox.com/netsen/book/88953133">https://international.scholarvox.com/netsen/book/88953133</a>
Electronic format type text/html
Host name

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