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Physical education, sport, and digital technology: Potential uses and learning benefits

Par : Contributeur(s) : Type de matériel : TexteTexteLangue : français Détails de publication : 2025. Ressources en ligne : Abrégé : Today, digital technology are present in a wide range of social practices, including physical education and sports training. However, while there are few convincing results on the effects of digital uses in the field of sports practices, it seems to be increasingly used in the field of physical activities. It is therefore important to clarify what digital technology is and what practices it is used for. The aim of this issue is twofold: 1) to define more clearly what is meant by digital technology in the field of physical activity and sport, and in particular physical education; and 2) to report, through empirical studies, on the effects of the use of digital technology by students, teachers, trainers, coaches and athletes, and in fine, what learning is made possible.
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Today, digital technology are present in a wide range of social practices, including physical education and sports training. However, while there are few convincing results on the effects of digital uses in the field of sports practices, it seems to be increasingly used in the field of physical activities. It is therefore important to clarify what digital technology is and what practices it is used for. The aim of this issue is twofold: 1) to define more clearly what is meant by digital technology in the field of physical activity and sport, and in particular physical education; and 2) to report, through empirical studies, on the effects of the use of digital technology by students, teachers, trainers, coaches and athletes, and in fine, what learning is made possible.

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