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Space and society in Zombie cinema

Par : Type de matériel : TexteTexteLangue : français Détails de publication : 2014. Sujet(s) : Ressources en ligne : Abrégé : "The Zombie is a creature that originated within the colonial context of Haiti and, more specifically, the voodoo mysticism. Resulting from the syncretism between the culture of the African black slaves and the colonial Catholicism, he became a western myth throughout the second half of the XXth century. The basic change between the “original” Haitian Zombie and his western reinvention consists in the loss of his mystic-spiritual feature in favor of a more laic vision which makes the walking-corpse the victim of a virus rather than witchcraft or a spell. The creator of the western Zombie is the American film director G.A. Romero who lays the foundations of the Monster par excellence, with strong political and social connotation and a great importance given to space.The movies which have been analyzed (Romero’s Tetralogy and 28 Days later by the English director Danny Boyle) clearly show how the powerful socio-political metaphor embodied by the Zombie may have evident spatial relevance. First of all, the anthropophagous monster is essentially an urban creature. The city, the metropolis, the great agglomerations are his favorite territory. Great attention to the characteristics of urban spaces, particularly the North-American ones, is constantly found in Romero’s movies where the same relevance is given to both downtown and periurban spaces. The city often becomes the Zombie’s favourite habitat whereas the survivors are compelled to move towards a safer place outside the city. The two other basic elements of space in the Zombie cinema are segregation and fragmentation. The Zombie becomes the new dominating creature of the planet and segregation is the price men have to pay for their survival. Be it a Mall, a country house, a bunker or a fortified citadel, the space rather recalls an Early Middle-Ages context, when the price of safety was often the loss of freedom. This opposition lies not only in a simple inside-outside, man/zombie dialectics ; if the Zombies are homogeneous and coherent like their life, Humans appear as continuously torn by conflicts, troubles for the leadership and social conflicts. Their spaces fully reflect this conflictual condition. The humans’ space is fragmented and the opposition ends not only in man versus zombie but also and especially in man versus man. As a matter of fact, in all the movies which have been analyzed the Zombies are able to overcome the barrier because of the survivors’ internal contrasts. If unity is strength, division means defeat. Urbaphobia, gated communities, fragmentation, segregation, limitation of public spaces, different kinds of conflicts, all of them are recurrent elements in the corpus. To sum up, we can claim that the socio-spatial problems of contemporary urban spaces are a basic interpretation of Zombie cinema."
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"The Zombie is a creature that originated within the colonial context of Haiti and, more specifically, the voodoo mysticism. Resulting from the syncretism between the culture of the African black slaves and the colonial Catholicism, he became a western myth throughout the second half of the XXth century. The basic change between the “original” Haitian Zombie and his western reinvention consists in the loss of his mystic-spiritual feature in favor of a more laic vision which makes the walking-corpse the victim of a virus rather than witchcraft or a spell. The creator of the western Zombie is the American film director G.A. Romero who lays the foundations of the Monster par excellence, with strong political and social connotation and a great importance given to space.The movies which have been analyzed (Romero’s Tetralogy and 28 Days later by the English director Danny Boyle) clearly show how the powerful socio-political metaphor embodied by the Zombie may have evident spatial relevance. First of all, the anthropophagous monster is essentially an urban creature. The city, the metropolis, the great agglomerations are his favorite territory. Great attention to the characteristics of urban spaces, particularly the North-American ones, is constantly found in Romero’s movies where the same relevance is given to both downtown and periurban spaces. The city often becomes the Zombie’s favourite habitat whereas the survivors are compelled to move towards a safer place outside the city. The two other basic elements of space in the Zombie cinema are segregation and fragmentation. The Zombie becomes the new dominating creature of the planet and segregation is the price men have to pay for their survival. Be it a Mall, a country house, a bunker or a fortified citadel, the space rather recalls an Early Middle-Ages context, when the price of safety was often the loss of freedom. This opposition lies not only in a simple inside-outside, man/zombie dialectics ; if the Zombies are homogeneous and coherent like their life, Humans appear as continuously torn by conflicts, troubles for the leadership and social conflicts. Their spaces fully reflect this conflictual condition. The humans’ space is fragmented and the opposition ends not only in man versus zombie but also and especially in man versus man. As a matter of fact, in all the movies which have been analyzed the Zombies are able to overcome the barrier because of the survivors’ internal contrasts. If unity is strength, division means defeat. Urbaphobia, gated communities, fragmentation, segregation, limitation of public spaces, different kinds of conflicts, all of them are recurrent elements in the corpus. To sum up, we can claim that the socio-spatial problems of contemporary urban spaces are a basic interpretation of Zombie cinema."

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