Le Corre, Vincent

A Few Aspects of the Video Gaming Experience - 2015.


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Today, the digital revolution is disrupting established institutions. With the advent of video games, the ways in which we play are deeply altered. It follows that video games provide a relevant starting point from which to attempt to grasp digital technology through psychoanalysis. Along with Klein and Winnicott, we consider the video game system as a possible object of mediation in psychotherapy, as illustrated by two clinical cases.