TY - BOOK AU - Le Corre,Vincent TI - A Few Aspects of the Video Gaming Experience PY - 2015///. N1 - 19 N2 - Today, the digital revolution is disrupting established institutions. With the advent of video games, the ways in which we play are deeply altered. It follows that video games provide a relevant starting point from which to attempt to grasp digital technology through psychoanalysis. Along with Klein and Winnicott, we consider the video game system as a possible object of mediation in psychotherapy, as illustrated by two clinical cases UR - https://shs.cairn.info/journal-savoirs-et-cliniques-2015-1-page-43?lang=en&redirect-ssocas=7080 ER -