000 03116cam a2200277zu 4500
001 88911318
003 FRCYB88911318
005 20251020123910.0
006 m o d
007 cr un
008 251020s2021 fr | o|||||0|0|||eng d
020 _a9781789805413
035 _aFRCYB88911318
040 _aFR-PaCSA
_ben
_c
_erda
100 1 _aBruno, Frank
245 0 1 _aFPGA Programming for Beginners
_c['Bruno, Frank']
264 1 _bPackt Publishing
_c2021
300 _a p.
336 _btxt
_2rdacontent
337 _bc
_2rdamdedia
338 _bc
_2rdacarrier
650 0 _a
700 0 _aBruno, Frank
856 4 0 _2Cyberlibris
_uhttps://international.scholarvox.com/netsen/book/88911318
_qtext/html
_a
520 _aGet started with FPGA programming using SystemVerilog, and develop real-world skills by building projects, including a calculator and a keyboardKey FeaturesExplore different FPGA usage methods and the FPGA tool flowLearn how to design, test, and implement hardware circuits using SystemVerilogBuild real-world FPGA projects such as a calculator and a keyboard using FPGA resourcesBook DescriptionField Programmable Gate Arrays (FPGAs) have now become a core part of most modern electronic and computer systems. However, to implement your ideas in the real world, you need to get your head around the FPGA architecture, its toolset, and critical design considerations. FPGA Programming for Beginners will help you bring your ideas to life by guiding you through the entire process of programming FPGAs and designing hardware circuits using SystemVerilog. The book will introduce you to the FPGA and Xilinx architectures and show you how to work on your first project, which includes toggling an LED. You'll then cover SystemVerilog RTL designs and their implementations. Next, you'll get to grips with using the combinational Boolean logic design and work on several projects, such as creating a calculator and updating it using FPGA resources. Later, the book will take you through the advanced concepts of AXI and serial interfaces and show you how to create a keyboard using PS/2. Finally, you'll be able to consolidate all the projects in the book to create a unified output using a Video Graphics Array (VGA) controller that you'll design. By the end of this SystemVerilog FPGA book, you'll have learned how to work with FPGA systems and be able to design hardware circuits and boards using SystemVerilog programming.What you will learnUnderstand the FPGA architecture and its implementationGet to grips with writing SystemVerilog RTLMake FPGA projects using SystemVerilog programmingWork with computer math basics, parallelism, and pipeliningExplore the advanced topics of AXI and serial interfacesDiscover how you can implement a VGA interface in your projectsWho this book is forThis FPGA design book is for embedded system developers, engineers, and programmers who want to learn FPGA and SystemVerilog programming from scratch. FPGA designers looking to gain hands-on experience in working on real-world projects will also find this book useful.
999 _c1555708
_d1555708