000 03100cam a2200277zu 4500
001 88937883
003 FRCYB88937883
005 20251020124006.0
006 m o d
007 cr un
008 251020s2022 fr | o|||||0|0|||eng d
020 _a9781803234151
035 _aFRCYB88937883
040 _aFR-PaCSA
_ben
_c
_erda
100 1 _aPearson, Stephen
245 0 1 _aLearn Blender Simulations the Right Way
_bCreate attractive and realistic animations with Mantaflow, rigid and soft bodies, and Dynamic Paint
_c['Pearson, Stephen']
264 1 _bPackt Publishing
_c2022
300 _a p.
336 _btxt
_2rdacontent
337 _bc
_2rdamdedia
338 _bc
_2rdacarrier
650 0 _a
700 0 _aPearson, Stephen
856 4 0 _2Cyberlibris
_uhttps://international.scholarvox.com/netsen/book/88937883
_qtext/html
_a
520 _aAn in-depth guide to using the power of Mantaflow, rigid body, soft body, cloth simulations, and Dynamic Paint in Blender 3.3 to create campfires, waterfalls, explosions, flags, and much moreKey FeaturesUnderstand Mantaflow to create fire and smoke simulationsLearn to design satisfying animations using soft bodies and the cloth simulationConstruct realistic physics animations with rigid bodiesBook DescriptionBlender is a free, open source 3D software that allows you to create stunning visual graphics, animation, VFX, and much more!This book is an in-depth guide to creating realistic and eye-catching simulations, understanding the various settings and options around their creation, and learning how to troubleshoot solutions to your own Blender problems. In addition, this book can also be used to simulate the behavior of certain physics effects, such as fire, fluid, soft bodies, and rigid bodies.You'll learn how to use Mantaflow, an open source framework within Blender software, to create fire, smoke, and fluid simulations. As you progress, you'll understand how to easily produce satisfying rigid and soft body simulations, along with cloth simulations. Finally, you'll use Dynamic Paint, Blender's modifier, and the physics system to create eye-catching animations.By the end of this Blender book, you'll have created a number of animations on your own, such as a campfire, waterfalls, and explosions. You'll also have gained a deeper understanding of all the simulation options in Blender, which you can use to create portfolio-ready animations.What you will learnDiscover what Mantaflow is and how to use it effectivelyUnderstand domains, flows, and effectors, and why they are importantCreate realistic fire, smoke, and fluid simulationsProduce satisfying soft and rigid body simulations with easeUse the cloth simulation to bring animated fabric to lifeExplore canvas and brush objects in Dynamic Paint to create eye-catching animationsWho this book is forIf you're a VFX artist, 3D artist, game designer, or any Blender user who wants to learn about Mantaflow and physics simulations, then this book is for you. You're expected to have basic knowledge of the Blender interface and how to use it.
999 _c1556002
_d1556002