000 01578cam a2200217 4500500
005 20250121050322.0
041 _afre
042 _adc
100 1 0 _aGovindama, Yolande
_eauthor
700 1 0 _a Haddouk, Lise
_eauthor
245 0 0 _aPost-modern Culture and the Cult of Narcissism: A Case of Dependence on Video Games in the Family
260 _c2017.
500 _a73
520 _aDependence on video games is a topic addressed in psychology through various theoretical insights. The anthropological dimension allows the issue to be taken up with a complementary perspective to that of the clinical approach to dependency during adolescence. Adopting a qualitative approach, the present article discusses how, in the context of postmodernity and cyberculture, subjective experience related to abandonment can turn into a quest for fusion with the object and a, sometimes violent, attempt at separation via the use of an external support: on-line video. The clinical elements gathered in validate the hypothesis as connected with the subjacent mechanisms leading to that dependence. These results emphasise how important it is to achieve an articulation between already known clinical data and the use of a new medium relating to the evolution in cultural production and societal values.
690 _adependence
690 _acyberculture
690 _aAdolescence
690 _avideo games
786 0 _nDialogue | o 217 | 3 | 2017-10-09 | p. 85-96 | 0242-8962
856 4 1 _uhttps://shs.cairn.info/journal-dialogue-2017-3-page-85?lang=en&redirect-ssocas=7080
999 _c463361
_d463361