000 02267cam a2200349 4500500
005 20250121051454.0
041 _afre
042 _adc
100 1 0 _aLoupiac, Philippine
_eauthor
700 1 0 _a Le Nagard, Emmanuelle
_eauthor
700 1 0 _a Herbinet, Victoire
_eauthor
245 0 0 _aCan augmented reality replace physical trial for the online purchase of experience goods?
260 _c2024.
500 _a20
520 _a• ObjectivesThis research aims to understand whether, during an online purchase, a virtual trial in augmented reality is likely to replace a physical trial, helping to make a decision to buy or not. We focus on experience goods, i.e. goods that need to be used to be fully evaluated. • MethodologyWe first conducted a qualitative study (17 semi-structured interviews with consumers), followed by a quantitative study to build a typology (N= 349). • ResultsThe first study highlights a lack of confidence in augmented reality. The second study draws up a typology of three consumer profiles - pro-online, pro-offline and pragmatists – and shows that only the first profile requires a virtual trial in AR to make a decision. • Managerial implicationsThis research shows that, for experience goods, augmented reality cannot satisfy all consumer profiles. Brands are therefore encouraged to combine several alternatives to physical trial, to reach their entire target audience. • OriginalityThe originality of this work is twofold. Firstly, studying the usefulness of augmented reality trial for the specific category of experience goods. Secondly, using a mixed-methods approach.
690 _ae-commerce
690 _apurchase decision
690 _aphysical trial
690 _aexperience goods
690 _avirtual trial
690 _apurchasing process
690 _aaugmented reality
690 _ae-commerce
690 _apurchase decision
690 _aphysical trial
690 _aexperience goods
690 _avirtual trial
690 _apurchasing process
690 _aaugmented reality
786 0 _nDécisions Marketing | o 113 | 1 | 2024-04-03 | p. 203-223 | 0779-7389
856 4 1 _uhttps://shs.cairn.info/journal-decisions-marketing-2024-1-page-203?lang=en&redirect-ssocas=7080
999 _c464714
_d464715