000 | 01755cam a2200337 4500500 | ||
---|---|---|---|
005 | 20250121102653.0 | ||
041 | _afre | ||
042 | _adc | ||
100 | 1 | 0 |
_aBravermann, Benjamin _eauthor |
700 | 1 | 0 |
_a Missonnier, Sylvain _eauthor |
700 | 1 | 0 |
_a Vlachopoulou, Xanthie _eauthor |
700 | 1 | 0 |
_a Cebula, Natalia _eauthor |
245 | 0 | 0 | _aPlay and digital creation: proposal for a drawing test in virtual reality |
260 | _c2022. | ||
500 | _a16 | ||
520 | _aOur work focuses on a free drawing test in virtual reality with adolescents hospitalised in psychiatry. We propose to explore the contributions of this device to the study of the patients’ psychic functioning. Our theoretical support will concern the notions of creation and projection, as well as research on digital mediations in adolescence. With the help of a clinical illustration, we want to highlight the possibilities of investing such an invitation to create in a virtual space that we consider to be in line with gaming and drawing events. The objective is to initiate reflections around this device in order to think about it afterwards in complementarity with a projective assessment while noting certain solicitations specific to the material. | ||
690 | _adrawing | ||
690 | _aplay | ||
690 | _aadolescence | ||
690 | _aprojection | ||
690 | _avirtual reality | ||
690 | _acreation | ||
690 | _adrawing | ||
690 | _aplay | ||
690 | _aadolescence | ||
690 | _aprojection | ||
690 | _avirtual reality | ||
690 | _acreation | ||
786 | 0 | _nPsychologie clinique et projective | o 31 | 1 | 2022-06-29 | p. 79-99 | 1265-5449 | |
856 | 4 | 1 | _uhttps://shs.cairn.info/journal-psychologie-clinique-et-projective-2022-1-page-79?lang=en&redirect-ssocas=7080 |
999 |
_c527552 _d527552 |