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041 _afre
042 _adc
100 1 0 _aSolon, Yohan
_eauthor
700 1 0 _a Randrianasolo, Andriniaina
_eauthor
700 1 0 _a Boukhobza, Taha
_eauthor
700 1 0 _a Dary-Mourot, Annie
_eauthor
700 1 0 _a Trestini, Marc
_eauthor
700 1 0 _a Jehl, Jean-Philippe
_eauthor
245 0 0 _aIntegrating virtual reality into engineering education: A Case Study of the Quality, Industrial Logistics, and Organization (QLIO) department at IUT Nancy-Brabois
260 _c2024.
500 _a29
520 _aIn the educational sector, virtual reality (VR) is seen as an innovative technology capable of transforming teaching and learning methods, particularly in technical and professional fields. This study addresses the effectiveness of VR in acquiring technical and professional skills among students in the University Bachelor of Technology (BUT) program at IUT Nancy-Brabois. By integrating VR through the VISEPRO (Virtualization of Training and Industrial Processes) project, the aim is to evaluate to what extent the use of a digitalized industrial process, when integrated into an educational context, can enhance students’ operational skills compared to traditional learning methods.
786 0 _nProjectics / Proyéctica / Projectique | o 39 | 3 | 2024-11-18 | p. 23-52 | 2031-9703
856 4 1 _uhttps://shs.cairn.info/journal-projectics-proyectica-projectique-2024-3-page-23?lang=en&redirect-ssocas=7080
999 _c533328
_d533328