000 01194cam a2200169 4500500
005 20250121105112.0
041 _afre
042 _adc
100 1 0 _aAllamano-Kessler, Renaud
_eauthor
700 1 0 _a Ouiakoub, Mohamed
_eauthor
245 0 0 _aFrom a competitive pedagogical standard to a coopetitive pedagogical innovation in business games?
260 _c2024.
500 _a30
520 _aThis article compares a classic business game representing a competitive standard and a competitive business game based on coopetitive pedagogical innovation within the context of a “Distribution” course at the Master’s level. The research will investigate how students perceive this innovative approach and its potential to yield new outcomes, potentially establishing itself as a new active pedagogical standard in competitive business games. The comparison will consider technical aspects and gather qualitative feedback from the students who were interviewed.
786 0 _nProjectics / Proyéctica / Projectique | o 39 | 3 | 2024-11-18 | p. 53-72 | 2031-9703
856 4 1 _uhttps://shs.cairn.info/journal-projectics-proyectica-projectique-2024-3-page-53?lang=en&redirect-ssocas=7080
999 _c533329
_d533329