000 01135cam a2200157 4500500
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041 _afre
042 _adc
100 1 0 _aTriclot, Mathieu
_eauthor
245 0 0 _aPlaying in the Laboratory: Video Games at Universities (1962-1979)
260 _c2012.
500 _a86
520 _aThe early history of video games started with games at university and in educational institutions-a period which has largely been overlooked by the existing historiography, apart from some exceptional cases like Spacewar or adventure games in text mode. The purpose of this paper is to catalogue university games for the first time. The author not only writes a history of different forms of game, but also analyzes the link between these forms and their context of production and practice. Video games at universities correspond to a specific "experiential regime" characterized by a particular relationship to time, simulation, and codes.
786 0 _nRéseaux | o 173-174 | 3 | 2012-08-01 | p. 177-205 | 0751-7971
856 4 1 _uhttps://shs.cairn.info/journal-reseaux-2012-3-page-177?lang=en&redirect-ssocas=7080
999 _c548358
_d548358