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005 | 20250121134349.0 | ||
041 | _afre | ||
042 | _adc | ||
100 | 1 | 0 |
_aBonnet, Christian _eauthor |
245 | 0 | 0 | _aThe Myth of the “Hero with a scar”: An “adolescent” Ideological Structure, or, “When the Hero faces the death of Death” |
260 | _c2016. | ||
500 | _a5 | ||
520 | _aThe article draws on a clinical group of adolescents undergoing therapy, and on a structural analysis of video games and films of zombies. Ideology is defined as a “rhetorical apparatus’’ which depends on myths, linking group and individual discourse.The analysis draws on the “hero with a scar’’ as a prototype narrative which confronts zombies. Zombies combine the dimension of death, its negation (living death) and reveal the terror of the sexual.The adolescent can use these videos games as a means of elaboration by confronting his/her fear of sex whilst covering it up; in this way he/she can work through his/her questions concerning the uncertainties of gender and of death. | ||
690 | _adeath | ||
690 | _asexuation | ||
690 | _a“Hero with a scar’’ | ||
690 | _azombies | ||
690 | _avideo game | ||
690 | _aadolescent | ||
786 | 0 | _nRevue de psychothérapie psychanalytique de groupe | o 67 | 2 | 2016-11-02 | p. 157-166 | 0297-1194 | |
856 | 4 | 1 | _uhttps://shs.cairn.info/journal-revue-de-psychotherapie-psychanalytique-de-groupe-2016-2-page-157?lang=en&redirect-ssocas=7080 |
999 |
_c576317 _d576317 |