000 01033cam a2200217 4500500
005 20250121141554.0
041 _afre
042 _adc
100 1 0 _aLebas, Frédéric
_eauthor
245 0 0 _aMagister Ludi
260 _c2010.
500 _a96
520 _aA game can be a serious thing. And the awareness that it confers contains a part of sublime. Based on this premise, the author considers the notion of “the game,” relying on the speculative and fictional discourse in Herman Hesse’s The Glass Bead Game. This illustrates the possibility that drama happens when it is updated and it is consistent. In other words, it’s when the game encloses itself beyond its transitional character, when it’s no longer open.
690 _alitterary
690 _acomplexity
690 _afiction
690 _aplaying
690 _aemergence
786 0 _nSociétés | o 107 | 1 | 2010-06-30 | p. 29-41 | 0765-3697
856 4 1 _uhttps://shs.cairn.info/journal-societes-2010-1-page-29?lang=en&redirect-ssocas=7080
999 _c582620
_d582620