000 01883cam a2200241 4500500
005 20250121141727.0
041 _afre
042 _adc
100 1 0 _aBillereau, Sébastien
_eauthor
245 0 0 _a“Street Art,” or How to Dream Urban Ordinariness
260 _c2015.
500 _a68
520 _aOur purpose, inasmuch as it deals with the urban space through its plasticity, its performances, and artistic acts evolving within it, calls for an approach that has made us evolve from a domestic, sensory, and fictional perspective of daily urban space to the study of artistic actions that can integrate this environment that is conducive to visions, namely urban art and visual variations. Each of the ordinary situations of the city can be experienced as a field of psychogeography, an epistemology of time and everyday space. Each appears as an environment for an event game following a logic all its own, fueled by reflexes and visual communication systems. A combination of a background and a form, artistic counterlanguages always leave a small notch in the vast spectacle of social life. A point of condensation, the phenomenon of urban art aspires to pervert ordinary space positively. Now widespread across cities—even continents—graffiti action has consequently become planned and turned into a sort of fictional game grid for the alterquotidian. Visual gestures control the topography and have become the escape from urban spaces. It is by interrogating the city themselves that they can design manifold becauses.
690 _agraffiti
690 _atrack
690 _aurban design
690 _acity
690 _apsychogeography
690 _awall
690 _asign
786 0 _nSociétés | o 126 | 4 | 2015-01-22 | p. 81-89 | 0765-3697
856 4 1 _uhttps://shs.cairn.info/journal-societes-2014-4-page-81?lang=en&redirect-ssocas=7080
999 _c582985
_d582985