000 02097cam a2200253 4500500
005 20250121143341.0
041 _afre
042 _adc
100 1 0 _aDany, Lionel
_eauthor
700 1 0 _a Moreau, Laure
_eauthor
700 1 0 _a Guillet, Clémentine
_eauthor
700 1 0 _a Franchina, Carmelo
_eauthor
245 0 0 _aVideo Games, Internet and Social Networks: A Study among French School students
260 _c2016.
500 _a16
520 _aAim : Screen-based media use is gradually becoming a public health issue, especially among young people.Method : A local descriptive observational study was conducted in 11 colleges of the Bouches-du-Rhône department. All middle high school students were asked to fill in a questionnaire comprising questions about their demographic characteristics, their screen-based media use (Internet, video games, social networks), any problematic use (video games and social networks), self-esteem and quality of life.Results : A total of 950 college students (mean age : 12.96 years) participated in the research. The results show a high level and a very diverse screen-based media use. Boys more frequently played video games and girls go more frequently used social networks. The levels of problematic use were relatively low for all middle high school students. The level of problematic video game use was significantly higher in boys, and the level of problematic social network use was higher in girls.Conclusion : Differences in the use of video games or social networks raise the general issue of gender differences in society. This study indicates the need for more specific preventive interventions for screen-based media use. The addictive “nature” of certain practices needs to be studied in more detail.
690 _aaddiction
690 _ainternet
690 _aadolescence
690 _asocial networks
690 _avideo games
786 0 _nSanté Publique | 28 | 5 | 2016-11-25 | p. 569-579 | 0995-3914
856 4 1 _uhttps://shs.cairn.info/journal-sante-publique-2016-5-page-569?lang=en&redirect-ssocas=7080
999 _c586913
_d586913