Video Games in Adolescence as a Staging of the Imaginary Family
Tisseron, Serge
Video Games in Adolescence as a Staging of the Imaginary Family - 2008.
39
A teenager who plays with videogames uses in the same time images of himself and of his family, in the present and in the past. So, it’s very important to give them some attention, as for all the stories the teenager creates, like a stage for living and dead people.
Video Games in Adolescence as a Staging of the Imaginary Family - 2008.
39
A teenager who plays with videogames uses in the same time images of himself and of his family, in the present and in the past. So, it’s very important to give them some attention, as for all the stories the teenager creates, like a stage for living and dead people.
Réseaux sociaux