Les topic models au service de l’histoire d’un genre vidéoludique (notice n° 264631)
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fixed length control field | 02530cam a2200325 4500500 |
005 - DATE AND TIME OF LATEST TRANSACTION | |
control field | 20250112074948.0 |
041 ## - LANGUAGE CODE | |
Language code of text/sound track or separate title | fre |
042 ## - AUTHENTICATION CODE | |
Authentication code | dc |
100 10 - MAIN ENTRY--PERSONAL NAME | |
Personal name | Barnabé, Fanny |
Relator term | author |
245 00 - TITLE STATEMENT | |
Title | Les topic models au service de l’histoire d’un genre vidéoludique |
260 ## - PUBLICATION, DISTRIBUTION, ETC. | |
Date of publication, distribution, etc. | 2022.<br/> |
500 ## - GENERAL NOTE | |
General note | 27 |
520 ## - SUMMARY, ETC. | |
Summary, etc. | Cet article propose de montrer comment des outils mathématiques encore peu employés par les historiens ( topic models, classification hiérarchique, carte auto-organisatrice) peuvent être combinés et exploités pour l’étude d’un corpus historique daté, mais hétérogène, afin d’en caractériser les évolutions temporelles. Le fil conducteur de l’étude sera d’examiner l’évolution du vocabulaire employé par un ensemble de 21 jeux vidéo de rôle occidentaux à forte audience, publiés entre 1992 et 2017, pour un total de 17,5 millions de mots. Nous nous efforcerons, au travers de cette analyse, d’apporter un nouvel éclairage à l’histoire canonique du genre et de proposer un modèle alternatif à la périodisation afin de mettre au jour les tensions et influences avec lesquelles chaque jeu particulier doit négocier. |
520 ## - SUMMARY, ETC. | |
Summary, etc. | This paper shows how researchers can combine and exploit mathematical tools still rarely used by historians (topic models, hierarchical classification, self-organizing maps) to study a dated but heterogeneous historical corpus and to characterize its evolution over time. The analysis focuses on changes in the vocabulary used by a set of 21 popular western role-playing video games published between 1992 and 2017 and comprising a total of 17.5 million words. Through this example, we aim to shed new light on the canonical history of the genre and to propose an alternative model to periodization for uncovering the trade-offs and influences underlying the development of each particular game must negotiate with. |
690 ## - LOCAL SUBJECT ADDED ENTRY--TOPICAL TERM (OCLC, RLIN) | |
Topical term or geographic name as entry element | jeu vidéo de rôle sur ordinateur (CRPG) |
690 ## - LOCAL SUBJECT ADDED ENTRY--TOPICAL TERM (OCLC, RLIN) | |
Topical term or geographic name as entry element | graphes |
690 ## - LOCAL SUBJECT ADDED ENTRY--TOPICAL TERM (OCLC, RLIN) | |
Topical term or geographic name as entry element | topic models |
690 ## - LOCAL SUBJECT ADDED ENTRY--TOPICAL TERM (OCLC, RLIN) | |
Topical term or geographic name as entry element | lexicométrie |
690 ## - LOCAL SUBJECT ADDED ENTRY--TOPICAL TERM (OCLC, RLIN) | |
Topical term or geographic name as entry element | sciences du jeu |
690 ## - LOCAL SUBJECT ADDED ENTRY--TOPICAL TERM (OCLC, RLIN) | |
Topical term or geographic name as entry element | lexicometry |
690 ## - LOCAL SUBJECT ADDED ENTRY--TOPICAL TERM (OCLC, RLIN) | |
Topical term or geographic name as entry element | game studies |
690 ## - LOCAL SUBJECT ADDED ENTRY--TOPICAL TERM (OCLC, RLIN) | |
Topical term or geographic name as entry element | twentieth century |
690 ## - LOCAL SUBJECT ADDED ENTRY--TOPICAL TERM (OCLC, RLIN) | |
Topical term or geographic name as entry element | twenty-first century |
690 ## - LOCAL SUBJECT ADDED ENTRY--TOPICAL TERM (OCLC, RLIN) | |
Topical term or geographic name as entry element | topic models |
690 ## - LOCAL SUBJECT ADDED ENTRY--TOPICAL TERM (OCLC, RLIN) | |
Topical term or geographic name as entry element | computer role-playing game (CRPG) |
690 ## - LOCAL SUBJECT ADDED ENTRY--TOPICAL TERM (OCLC, RLIN) | |
Topical term or geographic name as entry element | graphs |
700 10 - ADDED ENTRY--PERSONAL NAME | |
Personal name | Bourgeois, Nicolas |
Relator term | author |
786 0# - DATA SOURCE ENTRY | |
Note | Histoire & mesure | XXXVI | 2 | 2022-07-01 | p. 199-234 | 0982-1783 |
856 41 - ELECTRONIC LOCATION AND ACCESS | |
Uniform Resource Identifier | <a href="https://shs.cairn.info/revue-histoire-et-mesure-2021-2-page-199?lang=fr">https://shs.cairn.info/revue-histoire-et-mesure-2021-2-page-199?lang=fr</a> |
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