Artificial Intelligence Problems and Their Solutions (notice n° 78091)
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000 -LEADER | |
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fixed length control field | 02265cam a2200301zu 4500 |
003 - CONTROL NUMBER IDENTIFIER | |
control field | FRCYB88949098 |
005 - DATE AND TIME OF LATEST TRANSACTION | |
control field | 20250108002843.0 |
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION | |
fixed length control field | 250108s2014 fr | o|||||0|0|||eng d |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
International Standard Book Number | 9781683922544 |
035 ## - SYSTEM CONTROL NUMBER | |
System control number | FRCYB88949098 |
040 ## - CATALOGING SOURCE | |
Original cataloging agency | FR-PaCSA |
Language of cataloging | en |
Transcribing agency | |
Description conventions | rda |
100 1# - MAIN ENTRY--PERSONAL NAME | |
Personal name | Kopec, Danny |
245 01 - TITLE STATEMENT | |
Title | Artificial Intelligence Problems and Their Solutions |
Statement of responsibility, etc. | ['Kopec, Danny', 'Shetty, Shweta', 'Pileggi, Christopher'] |
264 #1 - PRODUCTION, PUBLICATION, DISTRIBUTION, MANUFACTURE, AND COPYRIGHT NOTICE | |
Name of producer, publisher, distributor, manufacturer | Mercury Learning and Information |
Date of production, publication, distribution, manufacture, or copyright notice | 2014 |
300 ## - PHYSICAL DESCRIPTION | |
Extent | p. |
336 ## - CONTENT TYPE | |
Content type code | txt |
Source | rdacontent |
337 ## - MEDIA TYPE | |
Media type code | c |
Source | rdamdedia |
338 ## - CARRIER TYPE | |
Carrier type code | c |
Source | rdacarrier |
520 ## - SUMMARY, ETC. | |
Summary, etc. | This book lends insight into solving some well-known AI problems using the most efficient methods by humans and computers. The book discusses the importance of developing critical-thinking methods and skills, and develops a consistent approach toward each problem: 1) a precise description of a well-known AI problem coupled with an effective graphical representation; 2) discussion of possible approaches to solving each problem; 3) identifying and presenting the best known human solution to each problem; 4) evaluation and discussion of the Human Window aspects for the best solution; 5) a playability site where students can exercise the process of developing their solutions, as well as “experiencing” the best solution; 6) code or pseudo-code implementing the solution algorithm, and 7) academic references for each problem. Features: Addresses AI problems well known to computer science and mathematics students from a number of perspectives Covers classic AI problems such as Twelve Coins, Red Donkey, Cryptarithms, Rubik’s Cube, Missionaries/Cannibals, Knight’s Tour, Monty Hall, and more Includes a companion CD-ROM with source code, solutions, figures, and more Includes playability sites where students can exercise the process of developing their solutions Describes problem-solving methods which may be applied to many problem situations |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name entry element | |
700 0# - ADDED ENTRY--PERSONAL NAME | |
Personal name | Kopec, Danny |
700 0# - ADDED ENTRY--PERSONAL NAME | |
Personal name | Shetty, Shweta |
700 0# - ADDED ENTRY--PERSONAL NAME | |
Personal name | Pileggi, Christopher |
856 40 - ELECTRONIC LOCATION AND ACCESS | |
Access method | Cyberlibris |
Uniform Resource Identifier | <a href="https://international.scholarvox.com/netsen/book/88949098">https://international.scholarvox.com/netsen/book/88949098</a> |
Electronic format type | text/html |
Host name |
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