Passage d’un standard pédagogique compétitif à une innovation pédagogique coopétitive dans le cadre d’un business game (notice n° 800088)
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fixed length control field | 02226cam a2200277 4500500 |
005 - DATE AND TIME OF LATEST TRANSACTION | |
control field | 20250123121941.0 |
041 ## - LANGUAGE CODE | |
Language code of text/sound track or separate title | fre |
042 ## - AUTHENTICATION CODE | |
Authentication code | dc |
100 10 - MAIN ENTRY--PERSONAL NAME | |
Personal name | Allamano-Kessler, Renaud |
Relator term | author |
245 00 - TITLE STATEMENT | |
Title | Passage d’un standard pédagogique compétitif à une innovation pédagogique coopétitive dans le cadre d’un business game |
260 ## - PUBLICATION, DISTRIBUTION, ETC. | |
Date of publication, distribution, etc. | 2024.<br/> |
500 ## - GENERAL NOTE | |
General note | 72 |
520 ## - SUMMARY, ETC. | |
Summary, etc. | This article compares a classic business game representing a competitive standard and a competitive business game based on coopetitive pedagogical innovation within the context of a “Distribution” course at the Master's level. The research will investigate how students perceive this innovative approach and its potential to yield new outcomes, potentially establishing itself as a new active pedagogical standard in competitive business games. The comparison will consider technical aspects and gather qualitative feedback from the students who were interviewed. |
520 ## - SUMMARY, ETC. | |
Summary, etc. | Cet article ambitionne de comparer un business game classique qui représente un standard compétitif et un business game compétitif basé une innovation pédagogique coopétitive dans le cadre d’un cours de « Distribution » de niveau master 2. Plus précisément, l’étude menée interroge la réception d’une telle innovation en business game par les étudiantes/étudiants ainsi que la capacité de cette innovation à produire de nouveaux résultats et à proposer un nouveau standard pédagogique actif en business game compétitif. Cette comparaison se basera à la fois sur des aspects techniques ainsi que sur l’appréciation qualitative de cette innovation pédagogique selon la vision des étudiants interviewés. |
690 ## - LOCAL SUBJECT ADDED ENTRY--TOPICAL TERM (OCLC, RLIN) | |
Topical term or geographic name as entry element | business game (bg) |
690 ## - LOCAL SUBJECT ADDED ENTRY--TOPICAL TERM (OCLC, RLIN) | |
Topical term or geographic name as entry element | standard compétitif |
690 ## - LOCAL SUBJECT ADDED ENTRY--TOPICAL TERM (OCLC, RLIN) | |
Topical term or geographic name as entry element | innovation pédagogique |
690 ## - LOCAL SUBJECT ADDED ENTRY--TOPICAL TERM (OCLC, RLIN) | |
Topical term or geographic name as entry element | coopétition |
690 ## - LOCAL SUBJECT ADDED ENTRY--TOPICAL TERM (OCLC, RLIN) | |
Topical term or geographic name as entry element | business game (bg) |
690 ## - LOCAL SUBJECT ADDED ENTRY--TOPICAL TERM (OCLC, RLIN) | |
Topical term or geographic name as entry element | pedagogical innovation |
690 ## - LOCAL SUBJECT ADDED ENTRY--TOPICAL TERM (OCLC, RLIN) | |
Topical term or geographic name as entry element | competitive standard |
690 ## - LOCAL SUBJECT ADDED ENTRY--TOPICAL TERM (OCLC, RLIN) | |
Topical term or geographic name as entry element | coopetition |
700 10 - ADDED ENTRY--PERSONAL NAME | |
Personal name | Ouiakoub, Mohamed |
Relator term | author |
786 0# - DATA SOURCE ENTRY | |
Note | Projectics / Proyéctica / Projectique | 39 | 3 | 2024-11-18 | p. 53-72 | 2031-9703 |
856 41 - ELECTRONIC LOCATION AND ACCESS | |
Uniform Resource Identifier | <a href="https://shs.cairn.info/revue-projectique-2024-3-page-53?lang=fr&redirect-ssocas=7080">https://shs.cairn.info/revue-projectique-2024-3-page-53?lang=fr&redirect-ssocas=7080</a> |
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