From a competitive pedagogical standard to a coopetitive pedagogical innovation in business games?
Type de matériel :
30
This article compares a classic business game representing a competitive standard and a competitive business game based on coopetitive pedagogical innovation within the context of a “Distribution” course at the Master’s level. The research will investigate how students perceive this innovative approach and its potential to yield new outcomes, potentially establishing itself as a new active pedagogical standard in competitive business games. The comparison will consider technical aspects and gather qualitative feedback from the students who were interviewed.
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